memoir44

D-Day and Beyond: Learning about WW2 in Europe with a Tabletop Game (Memoir ’44)

$109.00

Experience some of the battles that shaped our modern history through tabletop gaming!

Using Memoir ’44, a tabletop game published by Days of Wonder and designed by Richard Borg, students will simulate (together with peers or parents) sixteen real engagements from World War 2 and then discuss those battles (including the history and outcomes) in biweekly webinars.

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Experience some of the battles that shaped our modern history through tabletop gaming!

Using Memoir ’44, a tabletop game published by Days of Wonder and designed by Richard Borg, students will simulate (together with peers or parents) sixteen real engagements from World War 2 and then discuss those battles (including the history and outcomes) in biweekly webinars.

Students will learn:

  • How tabletop games can be used to model real life situations and what we can learn from those models.
  • About American involvement in the war and combat in Europe from D-Day in June 1944 to the end of the year.
  • The realities of the D-Day invasions for both the Allied invaders and the German defenders.
  • The French Resistance in combat against German forces.
  • The campaign in Europe to recapture territory that had been held by Germany since 1941 and the German resistance and counters to that effort.

The class will supplement hands-on learning with videos and readings about the featured battles and about World War 2 in the European theater. Students will need to play assigned scenarios with peers or family between webinars. Webinars will include discussion of the outcomes of simulated games and what those outcomes and moments in gameplay can tell us about the battles themselves (and the larger war in Europe).

This is 6-session workshop for learners of all ages. Webinars are 50 minutes long. Recordings are available for students who must miss a session.

Required Materials:

Participants will need to own or acquire a copy of the Memoir ’44 core game. No expansions are required.

Link to core game: http://amzn.to/2ENRlxQ

Scenarios Covered

Pegasus Bridge (Paratroopers on D-Day)
Sainte Mere-Eglise (Paratroopers on D-Day)
Sword Beach (D-Day)
Pointe-Du-Hoc (D-Day)
Omaha Beach (D-Day)
Mont Mouchet (French Resistance)
Vassieux , Vercors (French Resistance)
Operation Cobra (Breaking Out From the Beaches)
Operation Luttich (Stopping the Breakout)
Toulon (Campaign for Southern France)
Liberation of Paris
Montelimar (Campaign for Southern France)
Arnhem Bridge (Operation Market Garden)
Arracourt (German Counterattacks)
St-Vith, Ardennes (German Counterattacks)
Saverne Gap, Vosges (Into Germany)

Challenge Level

Appropriate for ages 8 and up. This is a middle school history course open to students who are looking for a fun and accessible entry to World War 2.

Time Commitment

Each assigned scenario may take 30 minutes or so per side to play. Students are encouraged to try both sides of a scenario to understand the battle fully. There may be an additional 15-30 minutes of videos and readings to supplement the scenarios for a given webinar.

Instructor

Headmaster Galahad

Materials List

Memoir '44 boardgame

Usually Offered

Summer Session

Prerequisites

None. Students must be able to read at the 5th grade level or above (Lexile 780+), and have sufficient typing skills to communicate effectively with classmates in complete sentences. Students may benefit from an existing interest in or some experience with tabletop games. Students may benefit from an existing interest in World War 2.

Available Sessions

Summer 2019 M/W 12pm Pacific, Spring 2019 Friday 12pm Pacific Session 2 (6-week session begins 4-5), Summer 2018 T/Th 1pm Pacific, Summer 2018 T/Th 11am Pacific